Reign Alter World (RAW)
  • Welcome Survivor
  • Introduction
    • About RAW
    • Problem Solving
    • Game Concept
    • The Story
  • GAMEPLAY
    • Overview
    • Character
    • Building & Tech
    • Activity
      • Refinery
      • Forging
      • Research
      • Task and Quest
    • Items
      • Tool
      • Resource
      • Equipment
      • Medical
      • Artificial
      • In-App Purchase Items
    • Miscellaneous
      • RAW Messenger
  • Political
    • Government
      • Region
      • District
    • Government Structure
      • Governor
      • Mayor
      • Advisor
      • Civilian
      • Resident
      • Chief
      • President
      • Prime Minister
    • Jobs
    • Event and War
  • Economy
    • Staking
      • Common Stake
      • Sovereign Stake Fund (SSF)
    • RAW Bank
    • Tokenomic
    • In-Game Wallet
    • RAW Changer
    • Play to Earn
      • $RAWS Token
        • Bounty and Treasure Hunter
        • Government
        • Company
        • In-game Market
        • War
      • NFT
      • RAW Bank (in-game DeFi)
      • RAW Bank Stock Option
    • Paid Product
      • RAW Store
      • Item Mall
      • In-game Market
  • MARKETING STRATEGY
    • Roadmap
    • RAW Seasonal
    • Seasonal Campaign
  • GAME TECHNOLOGY
    • Game Info & Mechanism
    • Framework
    • Blockchain Technology
    • Backend System
    • Graphic Optimalization
  • official
    • Social Media
    • Core Team
    • Developing Team
    • Publishing Team
    • Community
Powered by GitBook
On this page
  1. GAMEPLAY
  2. Items

Resource

Resources are used to boost the Region's economy, enhance player strength, and generate income. Resources can be sold as NFTs (Raw Resources) or processed into materials, commodities, or even in-game currency. Players can obtain resources from the natural environment of the Metaverse in Reign Alter World. There will be many natural areas (Nature) in the Metaverse, but they are limited in quantity, and a Region could run out of Resources. As more players join, resource consumption will increase, requiring more resources for growth.

Uses of Resources:

  • Resources are materials used to craft equipment.

  • They can be sold as NFTs (Raw Resources).

  • Resources serve as leverage in the in-game economy and politics.

Nature
Raw Resource
Material
Raw Material
Commodity
Raw Commodity

Fish

Fish

Meat

Fur

Plank

Bronze

Animal

Ravin

Hide

Shel

Brick

Silver

Peat

Soil

Clay

Sawdust

Cooper

Gold

Tree

Log

Slime

Ore

Oil

Fuel

Rock

Stone

Bark

Fiber

Tin

Plant

Harvest

Wood

Vegetable

Carbon Fabric

Mud

Mudflow

Gravel

Liquid

Graphene

Sand

Weed

Cement

Seed

Crude Oil

Iron

Rope

Steel

Herb

Leather

Charcoal

String

Wire

NOTE:

  • Bronze, Silver, and Gold have two functions: they serve as rare commodities and as in-game currency.

  • Players can convert them into in-game currency using the Saving feature at the RAW-Bank with a 1:1 ratio.

  • They cannot be converted back into rare commodities.

PreviousToolNextEquipment

Last updated 7 months ago